Something simple that you could do is immediately assign a NULL to the 
pointer just deleted.
delete(wildPtr);  // or free(wildPtr);
wildPtr = NULL;
Your program should then blow up at the offending location rather than 
access deleted/freed (but still available) memory.   Start with global 
pointers and then file-scope pointers and lastly function-scope pointers.
It's good practice to ALWAYS do this with any pointer of global or file 
level scope.
deleting/freeing memory doesn't necessarily release the memory back to 
the OS and the memory allocated might be retained by the memory 
management subsystem for re-use.
Ed.
Paul M Foster wrote:
> I've got a C program I'm writing, in which something appears to be 
> stepping on something else's memory. Does anyone have _personal_ 
> experience with a good memory checker/malloc replacement that might 
> assist in debugging what's gone errant?
> 
> Paul
> 
> 
> 
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