Re: [SLUG] Free Ryzom Campaign

From: chris lee (chris.a.lee@gmail.com)
Date: Tue Dec 19 2006 - 19:36:20 EST


On 12/19/06, Robert Snyder <robertsnyder@gmail.com> wrote:
>
>
>
> On 12/19/06, Levi Bard
> <taktaktaktaktaktaktaktaktaktak@gmail.com > wrote:
> > > While I find this to be a noble cause, I have to laugh as they have no
> hope
> > > and anyone dumping money into this mess is insane.
> >
> > Note: You don't actually pay any money unless the FSF/FreeRyzom bid wins.
>
>
> Yet there plan still does not slove the problem.
>
> All the servers tha people have used and created an online ecosystem with
> this game will go away. The project will bring on new character but the ones
> that you had worked on for ages would be gone. making this project
> pointless.
>
> allowing any yahoo to download the server and run there own private server
> is also not a move productive to make. We are not talking about some FPS
> that you and 15 of your friends get on. But a mmorpg that requires the
> hardware and the connection to support thousands of people at any given
> time.
>
> I play WoW all the time and while there are now reversed engineered servers
> out there in the private realm they are point less as they all have a
> population under 50. Some have a couple of hundred but that is still not
> replicating the experience that blizzard supplies. I belive the same to be
> true for Ryzom, they will have not be able to recreate what it users find
> great about it.
>
> > --
> > Tcsh: Now with higher FPS!
> > http://www.gnu.org/philosophy/shouldbefree.html
> >
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> >
>
>
ive played this before, quite a good game.

the hardware required to run similar MMORPG L2 for example which is
more graphic intensive doesnt have to be high end, a good p4 1.8mhz
will do a few hundred players easily.
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