[SLUG] RE: Need adapter for SUN SPARC monitor -- Looking Glass

From: Bryan J. Smith (b.j.smith@ieee.org)
Date: Sun Oct 17 2004 - 10:59:49 EDT


On Sun, 2004-10-17 at 09:46, Ken Elliott wrote:
> Another case of looks cool, doesn't really work well, and eats CPU cycles,
> while obsolescing older hardware.

Yet more poor assumptions.

X11 as it stands right now as popularly implemented is technology layer
upon technology layer, some 2D, some 3D (e.g., OpenGL on X11, GLX), some
specialized modules for different input, etc... Win32-GDI has the same
issue as well.

Looking Glass replaces all those mega-overhead layers with an efficient,
universal subsystem for input and output -- including 3D far from a
"traditional sense." It then provides full compatibility alongside X11
(or even Win32-GDI) for backward compatibility for programs that need
it.

The result is that Looking Glass is _more_efficient_ and _faster_.

Many projects out there are trying to duplicate what Apple did with
QuartzExtreme (Aqua on Framebuffer), such as Xorg/Freedesktop "Cairo"
and Microsoft .NET/"Avalon." That's still just a 2D approach at the
subsystem/API. Looking Glass goes well beyond.

And getting back to the original spirit of the "input" thread, Looking
Glass is the _only_ API that _finally_ unifies _input_. Sun has always
looking far ahead of the PC world, it always has, it always will.

-- 
Bryan J. Smith                                  b.j.smith@ieee.org 
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