Re: [SLUG] Dumb monitor question

From: Eben King (eben01@verizon.net)
Date: Fri May 29 2009 - 14:55:04 EDT


On Fri, 29 May 2009, Paul Bransford wrote:

> Eben King wrote:
>> On Thu, 28 May 2009, draeath wrote:
>>
>>> You'll only have issues with fullscreen 3D stuff, if the software/game
>>> doesn't properly support the aspect ratio. Generally games would be
>>> the only thing that would be trouble, but there's a solution:
>>>
>>> Learn how to use "nvidia-settings" and you can get your GPU to scale
>>> the resolution up to your monitor, while keeping the aspect ratio
>>> correct.
>>>
>>> Note, some LCDs have this support built in, and this is of varying
>>> quality. Mine doesn't to aspect-locked scaling for instance, while my
>>> friends does (but it looks like crap).
>>
>> What does it mean to do aspect-locked scaling? Do you see pillarboxing?
>> For example, on a 1440x900 monitor, you'd have a 1200x900 image with
>> 120-pixel-wide black bar on each side.
>
> Exactly. The X:Y ratio is locked, meaning that if the resolution doesn't
> match the shape of your monitor, there will be unused space on the screen.

OK. That's what I had on my laptop until I got X fixed. It didn't look
great (hey, I was wasting 40% of my screen), but it looked better than a
stretched image.

-- 
-eben      QebWenE01R@vTerYizUonI.nOetP      http://royalty.mine.nu:81
AQUARIUS:  There's travel in your future when your tongue freezes to the
back of a speeding bus.  Fill the void in your pathetic life by playing
Whack-a-Mole 17 hours a day.  -- Weird Al, _Your Horoscope for Today_
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